I was surprised when Game Theory’s commonly used in terms of mathematics and economics. When I still had no idea behind the context of Game Theory, I thought that the theory is game related. Like, video games type.
Game theory
studies about human conflict and cooperation within a competitive situation. Game
theory is the science of strategy, or the optimal decision-making of
independent and competing actors in a strategic setting. The proponents of game
theory were John von Neumann and John Nash. Both of them are mathematicians.
Oskar Morgenstern, on the other hand, was an economist.
A language
and formal structure of analysis for making decisions in competitive settings
is created by game theory. This makes the term “game” misleading. Despite the
fact that game theory is applicable to recreational games, the concept of
“game” means any interactive situation in which independent players share rules
and consequences.
Game theory
can be applied in various fields, such as psychology, biology, war, politics,
economics and business. Game theory has turned its attention away from
steady-state satiability and made its way toward market process. Every ‘player’
or decision-maker must foresee the reaction of those who they affected by their
decision. In terms of business, this means economic agents must anticipate the
reactions of their rivals, co-employees, customers and investors. Despite its
many advances, game theory is still a young and developing science.
There are
different types of ‘games’: a) cooperative vs. non-cooperative, b) symmetric
vs. asymmetric, c) zero-sum vs. non-zero-sum, d) simultaneous vs. sequential,
e) perfect vs. imperfect. For A, a game is cooperative when the ‘players’ can
be in teams, while it is non-cooperative when the ‘players’ have to act on
their own. For B, if the identities of the players can be changed without
changing the payoff to the strategies, then a game is symmetric. Asymmetric
games are games where there are not identical strategy sets for both players.
For C, Zero-sum games are games in which choices by players can neither
increase nor decrease the available resources. In zero-sum games, a player
benefits only at the equal expense of others. For D, a game is sequential when
the players have knowledge about the other players’ earlier actions. In
simultaneous, it is a strategic game where the players have no idea about the
actions that their competitors will take. Lastly, for E, a game is perfect when
the players know everything they need to know about the game. Meanwhile, a game
is imperfect when the players have no complete access to the game’s rules and
mechanisms.
Combinations
of the kinds of games can be seen in the movie Circle. The game is imperfect since they have no idea on why they
are playing the game to begin with. At one point, the game became cooperative
since they agreed to vote the person at their right in order to have tie votes.
The game in circle is also non-zero sum since the others get to live longer at
the expense of whoever’s voted by the majority to be killed.
If one takes
a closer look, we can say that life is a game. That’s why this theory is
applicable in our lives. Despite the fact that life is actually a game,
competition doesn’t actually have to exist all the time. Maybe most of the
time, yeah, but not all the time.
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